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NUCANON (Head of Story)

Project type

HEAD of STORY. Narrative and User Experience

Date

Sept 2023 - Dec 2024

Location

Sydney, Australia

CHALLENGE - Help shape a next-generation storytelling platform capable of supporting world-builders, game designers, writers, and narrative teams as they create increasingly complex fictional universes.

The goal was not simply to generate content, but to help creators manage the growing challenge of narrative consistency, world coherence, and collaborative storytelling at scale.

NARRATIVE PROBLEM - As worlds grow, complexity becomes the enemy. Characters accumulate histories. Locations develop lore. Storylines branch. Teams expand. Creative decisions become increasingly difficult to track and maintain.

The challenge was finding ways to preserve narrative integrity and creative intent while enabling faster prototyping, collaboration, and experimentation across large interconnected story worlds.

CREATIVE SOLUTION - As Head of Story and Narrative Design Consultant, I helped shape this VC-funded (and purchased) platform's narrative philosophy, design direction, and storytelling workflows.

Working alongside the founding team, I contributed to systems focused on world-building, lore management, branching narrative design, character development, and AI-assisted storytelling.

The objective was to create a true narrative CO-PILOT: a workspace where creators could organize complex universes, prototype interactive experiences, and maintain consistency across evolving worlds.

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